Vulnerability Monitor

The vendors, products, and vulnerabilities you care about

CVE-2003-1432


Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.


Published

2003-12-31T05:00:00.000

Last Modified

2025-04-03T01:03:51.193

Status

Deferred

Source

[email protected]

Severity

CVSSv2: 10.0 (HIGH)

CVSSv2 Vector

AV:N/AC:L/Au:N/C:C/I:C/A:C

  • Access Vector: NETWORK
  • Access Complexity: LOW
  • Authentication: NONE
  • Confidentiality Impact: COMPLETE
  • Integrity Impact: COMPLETE
  • Availability Impact: COMPLETE
Exploitability Score

10.0

Impact Score

10.0

Weaknesses
  • Type: Primary
    CWE-94
    CWE-189

Affected Vendors & Products
Type Vendor Product Version/Range Vulnerable?
Application epic_games unreal_engine 226f Yes
Application epic_games unreal_engine 433 Yes
Application epic_games unreal_engine 436 Yes
Application epic_games unreal_tournament_2003 2199_linux Yes
Application epic_games unreal_tournament_2003 2199_win32 Yes
Application epic_games unreal_tournament_2003 demo_version_2206_linux Yes
Application epic_games unreal_tournament_2003 demo_version_2206_win32 Yes

References