Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
2006-05-08T23:02:00.000
2025-04-03T01:03:51.193
Deferred
CVSSv2: 7.6 (HIGH)
AV:N/AC:H/Au:N/C:C/I:C/A:C
4.9
10.0
Type | Vendor | Product | Version/Range | Vulnerable? |
---|---|---|---|---|
Application | id_software | quake_3_arena | 1.32b | Yes |
Application | id_software | quake_3_engine | 1.32b | Yes |
Application | id_software | return_to_castle_wolfenstein | 1.41 | Yes |
Application | id_software | wolfenstein_enemy_territory | 2.60 | Yes |