Vulnerability Monitor

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CVE-2008-3409


Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.


Published

2008-07-31T17:41:00.000

Last Modified

2025-04-09T00:30:58.490

Status

Deferred

Source

[email protected]

Severity

CVSSv2: 7.5 (HIGH)

CVSSv2 Vector

AV:N/AC:L/Au:N/C:P/I:P/A:P

  • Access Vector: NETWORK
  • Access Complexity: LOW
  • Authentication: NONE
  • Confidentiality Impact: PARTIAL
  • Integrity Impact: PARTIAL
  • Availability Impact: PARTIAL
Exploitability Score

10.0

Impact Score

6.4

Weaknesses
  • Type: Primary
    CWE-119

Affected Vendors & Products
Type Vendor Product Version/Range Vulnerable?
Application epic_games unreal_tournament_3 ≤ 1.3 Yes
Application epic_games unreal_tournament_3 1.1 Yes
Application epic_games unreal_tournament_3 1.2 Yes

References