Race condition in Blizzard Overwatch 1.15.0.2 allows remote authenticated users to cause a denial of service (season bans and SR losses for other users) by leaving a competitive match at a specific time during the initial loading of that match.
This vulnerability carries a MEDIUM severity rating with a CVSS v3.1 score of 5.3, indicating it can be exploited remotely over the network but requires specific conditions to be met without requiring user interaction requiring only low-level privileges . The vulnerability impacts and availability (service disruption) for affected systems. Impacting 1 product from blizzard organizations running these solutions should prioritize assessment and patching.
First disclosed in 2017, this vulnerability was reported during a period defined by widespread IoT adoption challenges, mobile security concerns, and the emergence of advanced persistent threat (APT) techniques. Contemporary mitigation strategies focused on secure development practices and third-party component vetting.
2017-09-26T17:29:00.227
2026-05-13T00:24:29.033
Modified
CVSSv3.0: 5.3 (MEDIUM)
AV:N/AC:M/Au:S/C:N/I:N/A:P
6.8
2.9
SecUtils normalizes and enriches National Vulnerability Database (NVD) records by standardizing vendor and product identifiers, aggregating vulnerability metadata from both NVD and MITRE sources, and providing structured context for security teams. For blizzard's affected products, we extract Common Platform Enumeration (CPE) data, Common Weakness Enumeration (CWE) classifications, CVSS severity metrics, and reference data to enable rapid vulnerability prioritization and asset correlation. This record contains no exploit code, proof-of-concept instructions, or attack methodologies—only defensive intelligence necessary for patch management, risk assessment, and security operations.