Vulnerability Monitor

The vendors, products, and vulnerabilities you care about
cloud_gaming Vendor: nvidia

About This Product

cloud_gaming is a software product offered by nvidia. This product is widely deployed in production environments, making vulnerability monitoring essential for organizations relying on it. Security vulnerabilities in products of this category can affect system availability, data confidentiality, and integrity across entire networks. The moderate vulnerability count reflects ongoing security research and responsible disclosure practices. Regular assessment of known vulnerabilities and timely patching are fundamental components of responsible system administration for any deployment of this software.

Vulnerability Landscape Summary

SecUtils has identified 37 known vulnerabilities affecting nvidia cloud_gaming. This includes 15 high-severity issues requiring prompt remediation. Vulnerabilities in this product have been disclosed spanning from 2022 to 2024, indicating a recent active security attention. 22 medium-severity issues complete the vulnerability landscape. Organizations should prioritize patching based on deployment context, asset criticality, and exploitation likelihood rather than severity alone.

Known Vulnerabilities
ID Date Published Last Modified Severity (CVSSv3) Severity (CVSSv2) Exploit Available
CVE-2022-34666 2022-11-10 2024-11-21 6.5 - -
CVE-2022-34669 2022-12-30 2024-11-21 8.8 - -
CVE-2022-34670 2022-12-30 2024-11-21 7.8 - -
CVE-2022-34672 2022-12-30 2024-11-21 7.8 - -
CVE-2022-34674 2022-12-30 2024-11-21 6.8 - -
CVE-2022-34675 2022-12-30 2024-11-21 5.5 - -
CVE-2022-34676 2022-12-30 2024-11-21 7.1 - -
CVE-2022-34677 2022-12-30 2024-11-21 5.5 - -
CVE-2022-34678 2022-12-30 2025-04-10 6.5 - -
CVE-2022-34679 2022-12-30 2024-11-21 5.5 - -
CVE-2022-34680 2022-12-30 2025-04-10 5.5 - -
CVE-2022-34681 2022-12-30 2025-04-10 5.5 - -
CVE-2022-34682 2022-12-30 2024-11-21 5.5 - -
CVE-2022-34683 2022-12-30 2024-11-21 5.5 - -
CVE-2022-34684 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42254 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42255 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42256 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42257 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42258 2022-12-30 2024-11-21 5.3 - -
CVE-2022-42259 2022-12-30 2024-11-21 4.4 - -
CVE-2022-42260 2022-12-30 2024-11-21 7.8 - -
CVE-2022-42261 2022-12-30 2024-11-21 7.8 - -
CVE-2022-42262 2022-12-30 2024-11-21 7.1 - -
CVE-2022-42263 2022-12-30 2024-11-21 7.1 - -
CVE-2022-42264 2022-12-30 2024-11-21 7.1 - -
CVE-2022-42266 2022-12-30 2024-11-21 5.5 - -
CVE-2023-25515 2023-06-23 2024-11-21 7.8 - -
CVE-2024-0084 2024-06-13 2024-11-21 7.8 - -
CVE-2024-0085 2024-06-13 2024-11-21 6.3 - -
CVE-2024-0086 2024-06-13 2024-11-21 5.5 - -
CVE-2024-0089 2024-06-13 2024-11-21 7.8 - -
CVE-2024-0090 2024-06-13 2024-11-21 7.8 - -
CVE-2024-0091 2024-06-13 2024-11-21 7.8 - -
CVE-2024-0092 2024-06-13 2024-11-21 5.5 - -
CVE-2024-0093 2024-06-13 2024-11-21 6.5 - -
CVE-2024-0107 2024-08-08 2025-11-04 7.8 - -

How SecUtils Interprets Product Data

SecUtils normalizes and enriches National Vulnerability Database (NVD) records for nvidia cloud_gaming by standardizing vendor and product identifiers, aggregating vulnerability metadata from both NVD and MITRE sources, and structuring the data for rapid analysis and asset correlation. For every vulnerability listed, we extract Common Platform Enumeration (CPE) data, Common Weakness Enumeration (CWE) classifications, CVSS severity metrics, and reference information to enable organizations to prioritize patching and risk assessment efficiently. This record contains no exploit code, proof-of-concept instructions, or attack methodologies—only defensive intelligence necessary for vulnerability management and security operations.